package platformer.view.sprites.states;

public class WalkingRight extends AnimationState{
	public WalkingRight() {
		super( 12, 1, 6 );
	}
	
	@Override
	public AnimationState getIdle() {
		return new IdleRight();		
	}
}

class IdleRight extends AnimationState {
	public IdleRight() {
		super( 2, 0, 1 );
	}
}